Art implementation--
     • Import source art and materials.  Modified source art UV and Material ID's to set up UE4 materials          that allowed team identification.
     • Implemented and setup hex terrain tiles per biome.
     • Set up animations on characters

UI Implementation--
      • Implement UI art fort UMG
      • Implement Main Menu, Deck Builder, HUD, Card Shop.

Gameplay Implementation--
      • Create game world including VFX and game board setup taking in to account a Multiplayer                       environment
      • Implement drag and drop functionality between cards and character interaction on the game                 board.
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