Art implementation--
• Import source art and materials. Modified source art UV and Material ID's to set up UE4 materials that allowed team identification.
• Implemented and setup hex terrain tiles per biome.
• Set up animations on characters
UI Implementation--
• Implement UI art fort UMG
• Implement Main Menu, Deck Builder, HUD, Card Shop.
Gameplay Implementation--
• Create game world including VFX and game board setup taking in to account a Multiplayer environment
• Implement drag and drop functionality between cards and character interaction on the game board.