A virtual tabletop simulator for Dungeons and Dragons titled Project Sigil.
Implemented 2D art to design and program UI screens using Unreal Engine and UMG. Utilized Epic Games' Common UI plugin.
Main Menu, Settings, Character Creator, Tutorial, Player Bar, Dice Rolling, Mini Picker & more.
Main Menu, Settings, Character Creator, Tutorial, Player Bar, Dice Rolling, Mini Picker & more.

Main Lobby

Event based tutorial system using Gameplay Tags and Save Game framework

Multi-slot remappable keys utilizing the Enhanced Input subsystem.

Character Creator. Set gear, body details, and colors with the UI.
Drag and Drop Minis. Utilize Common Button Groups, List Views and Render Targets.